
The general rules of the server can be found in the "Further Rules" section.
If you vote for our server on ark-servers.net, you will receive points for the shop. You can find the links at F1 or on our website. After voting just enter /claim in the chat.
If you got raided (wiped, not just attacked) you can request an Afterraidkit + Shield from an Admin in Discord or Teamspeak. The admin decides if you get one.
Information and rules regarding PvE & PvP selection and their differences see above
- No support in ingame-chat. Please use the channels provided in Teamspeak or Discord.
- Rule violations can be reported in Discord or Teamspeak. Screenshots are advantageous. The punishment for rule violation is always at the admins discretion.
- We are not responsible for lost items/dinos due to bugs, including while fighting bosses, traveling to other maps (items can be uploaded using the transmitter), and if your character appears to be undermeshed or dead when you connect (you can put items in a vault before the server restarts or you disconnect).
- 1 Alliance per Tribe allowed. A maximum of 2 Tribes with 8 members in total may be in an Alliance. Alliances between PvE and PvP are not allowed. Alliances and tribes do not have to be identical on ALL maps.
- old/broken buildings: Removing old or broken buildings (ready for demolition or obviously abandoned) helps the server. If buildings are already blown up/ready for demolition, they may be looted and blown up by anyone. The raid lock does not come into effect. Before demolition/looting, a screenshot of the broken/old building + GPS coordinates must be taken, so that in case of doubt it can be proven that this was allowed.
- Insiding is not allowed. Reports must be supported by clear evidence.
Building spots:
- At building spots in/around a cave/rat hole it is forbidden to place a MAGA Orp. cave = any place with cave damage + places with only a few small entrances (like rat holes)
- In the trees in the Valguero Abberation biome ORPs are forbidden as well.
- unique resource spots may not be built on.
- Obelisks may not be built on.
- Building on Playerspawns is prohibited. At Report, the player must move immediately.
- The maximum number of bases is limited to 1 per map. In addition, an outpost (not in a cave) may be built that occupies no more than an area of 6x6 foundations. Shields are only available for the main base.
- Building of 2 tribes at one spot is forbidden. The bases of two tribes must be clearly separated - the turrets from one base must not be able to defend the other base. For PVP the minimum distance is double the turret maximum range.
- Element Veins and Extinction Drops may be built with structures to facilitate defense. Placing turrets is prohibited. Structures must be independently removed immediately after defense.
- Bases must be at least 3x Turret Range from the nearest Element Vein Spot, OSD, and Titan Spawner.
- Basespots should be accessible as a normal player without exploits (gliching, bugging with grabbling hooks, ziplines, teleporters or cryopods/souls, etc.).
Map specific forbidden spots:
Ragnarok: Icequeen Cave, Lavagolem, Pearl Cave, Desert Crates, Wyverncave/Trench, Mushroom Cave (Underwater Cave 09/23)
Extinction: Titan Caves
Valguero: Green Obelisk Cave, Wyvern Trench, Rockdrake Trench, entrances to Aberration Biom, entrances to Underwater Biom, entrances to Red Zone.
Aberration: Access to the surface, Rockdrake Trench
Island: large metal mountains, Vulcano
Center: Northern Ice Cave 19/30
Scorched Earth: Wyvern Trench
Genesis: Mission Zones, HLN-A Teleport Location and Magmasaur (Volcano) Cave.
Genesis 2: Mission Terminals, 2 middle bridges + their entrances between biomes (around 50/50)
Fjordur: Terminals must be freely accessible for everyone and may not be built on.
- it is forbidden to camp outside of a PVE/PVP Shield. Exception: While raiding structures outside Base. e.g.: Turrettower.
- Its not allowed to use Noglins against PVE-Players to go inside their base and turn PVE-Shield off and raid them.
- Taming structures and raid bases must be removed immediately after end of use.
- Turrets are only allowed to be placed at your base spots & the raid base.
- No completely invisible structures may be built, one side must always be visible (Vacuum Compartements).
- At building spots in/around a cave/rat hole it is forbidden to place a MAGA Orp. cave = any place with cave damage + places with only a few small entrances (like rat holes)
- In the trees in the Valguero Abberation biome ORPs are forbidden as well.
- Flying structures are prohibited, this includes freestanding Vacuum Compartements with no connection to a ground
- Any PVP Tribe may participate in a raid (counters), but it counts as a raid cooldown. Only the defender's alliance and the defender do not get raid cooldown. Teaming of multiple tribes to raid one is prohibited (this does not mean the FOB). Building a FOB is appropriate to prevent misunderstandings.
- Raid bases are to be removed immediately after the end of the raid.
The kill (and/or tranq) of dinosaurs during an ongoing Raid counts as interrupting and will result in a raidcooldown.
- Destroying structures that are not part of or in the immediate proximity of a base does not count as raid (e.g. teleporters/ sleeping bags, etc.)
- It is forbidden to use walls and ceilings to build yourself into an enemy base/turret tower to bypass the defense. We classify this method as bugusing.
